Effect
|
Code
|
List most
cheat codes
|
help
|
Display
information about indicated cheat
|
help
<cheat command>
|
Close
console window
|
exit
|
Expand or
contract console window
|
expand
|
1,000
more Simoleons
|
Kaching
|
50,000
more Simoleons
|
motherlode
|
Have
twins when baby is born
|
twinzr2cute,
twinsr2cute, or ForceTwins
|
Remove
all Sims; use in neighborhood view
|
deleteAllCharacters
|
Toggle
terrain types; use in neighborhood view
|
TerrainType
<desert or temperate>
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Objects
can be placed anywhere in buy and build modes; hand tool can move any
object
|
moveObjects
<on or off>
|
Make Sims
larger or smaller; 1.0 is normal
|
StretchSkeleton
<number>
|
Turn off
facial DNA blending in Create A Sim
|
faceBlendLimits
<on or off>
|
Prevent
Sims from aging
|
aging
<on or off>
|
Toggle
automatic game updates
|
autoPatch
<on or off>
|
Slow
motion; 0 is normal, 8 is slowest
|
slowMotion
<0-8>
|
No
censor; set to 8 to return to normal
|
intprop
censorgridsize 0
|
Increase
game performance with some graphics glitches
|
Vsync
<on or off>
|
Use in
neighborhood screen to invite more guests with a party
|
intProp
maxNumOfVisitingSims <number>
|
Set to
false to place objects out of grid
|
boolProp
snapObjectsToGrid <true or false>
|
Enable
postprocessing cheats; requires video card that supports pixel shaders
|
boolProp
enablePostProcessing <true or false>
|
Set to
false to remove props like rocks and towers from neighborhood
|
boolprop
displayNeighborhoodProps <true or false>
|
Set to
false to remove roads from neighborhood
|
boolprop
displayNeighborhoodRoads <true or false>
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Set to
false to removes trees/plants from neighborhood
|
boolprop
displayNeighborhoodFlora <true or false>
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Set to
false to remove water from neighborhood
|
boolprop
displayNeighborhoodWater <true or false>
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Set to
false to removes house graphics from neighborhood
|
boolprop
displayLotImposters <true or false>
|
Set to
false to remove bridges from neighborhood.
|
boolprop
displayNeighborhoodRoadsWithModel <true or false>
|
Set to
false and lots will not light up when highlighted in neighborhood
|
boolprop
lotTerrainLighting <true or false>
|
Set to
false to remove removes water (ponds) from lots
|
boolprop
lotWater <true or false>
|
Set to
false to remove floorpainting on lot
|
boolprop
lotTerrainPaints <true or false>
|
Unknown
|
boolprop
lotTerrainCanvas <true or false>
|
Set to
true and cars will have more detail in neighborhood
|
boolprop
carsCompact <true or false>
|
Toggle
grid in build or buy mode
|
boolprop
showFloorGrid <true or false>
|
Set to
trueto show lot information
|
boolprop
lotInfoAdvancedMode <true or false>
|
Set to
false to remove removes shadows on objects outside house
|
boolprop
objectShadows <true or false>
|
Set to
false to remove shadows on objects inside house
|
boolProp
guob <true or false>
|
Set to
true and walls will no longer cut away from selected Sim
|
boolprop
renderSelectedSimLevel <true or false>
|
Set to
true to see the path where the selected Sim walks to
|
boolProp
displayPaths <true or false>
|
Set to
true and blocks appear on Sims faces and on parts where Sims look at
|
boolprop
displayLookAtBoxes <true or false>
|
Toggle
shadows for Sims
|
boolProp
simShadows <true or false>
|
In
neighborhood, shows filename of house when lot is highlighted
|
boolprop
ShowLotPackageFilename <true or false>
|
Set to
false to place floor tiles outside lot
|
boolprop
locktiles <true or false>
|
Set to
false to raise and lower floor even when covered with objects
|
boolprop
constrainFloorElevation <true or false>
|
Set to
true to light up objects continuously instead of only when used
|
boolprop
allObjectLightsOn <true or false>
|
Change
television volume; default is 0.5
|
floatProp
tvVolume <0.0-1.0>
|
After
typing expand, will you see the game version in the cheat box
|
gameVersion
|
Clear
console window
|
clear
|